How Many Sweepers Should an MTG Cube Have?
Start a balanced 540-card Cube with roughly 8–12 true creature sweepers, then adjust for draft visibility, power level, aggro performance, and flexibility.
Start a balanced 540-card Cube with roughly 8–12 true creature sweepers, then adjust for draft visibility, power level, aggro performance, and flexibility.
Aggro needs more than cheap creatures. Use practical one-drop benchmarks, then tune reach, mana, interaction, and curve pressure so aggressive decks can compete.
Aggro needs more than a pile of cheap creatures. Diagnose its curve, mana, interaction, reach, and support across the entire Cube, then make small changes and test again.
Start with creatures at roughly 45–55% of your Cube’s nonland cards, then tune that number around power level, archetypes, removal, and the games you want.
Start with draftable fixing lands equal to roughly 10–12% of a mostly two-color Cube: about 36–43 at 360 cards or 54–65 at 540. Then adjust for archetypes, fixing quality, and how readily you want players to splash additional colors.
Build an enchantments-matter Cube that drafts as a connected environment rather than an isolated theme, with practical advice on density, colors, payoffs, removal, and overlap.