How Many Creatures Should an MTG Cube Have?
Start with creatures at roughly 45–55% of your Cube’s nonland cards, then tune that number around power level, archetypes, removal, and the games you want.
Start with creatures at roughly 45–55% of your Cube’s nonland cards, then tune that number around power level, archetypes, removal, and the games you want.
Start with draftable fixing lands equal to roughly 10–12% of a mostly two-color Cube: about 36–43 at 360 cards or 54–65 at 540. Then adjust for archetypes, fixing quality, and how readily you want players to splash additional colors.
Build an enchantments-matter Cube that drafts as a connected environment rather than an isolated theme, with practical advice on density, colors, payoffs, removal, and overlap.
Compare Vintage, Powered, Legacy, Modern, Pauper, Commander, and Set Cubes by power level, cost, draft style, and player-group fit.